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BLENDER LIA ANIMATION

I first created my storyboard
Now in blender, I created a texturized plane for the ground
I then made another plane for the water and created a texture for it as seen below
I then added a wooden watchtower and snowfall. This is how the above ground scene came out
For the water scene, I used the bottom side of the water plane I made and created this volumetric rectangle under the water plane for realism
I then added a dark semi-sphere to block any unwanted light source (such as the Hdri).
I imported @digitallife3ds Blacktip Shark model and heres how the underwater scene turned out.
I then fixed the lighting, animated the watch tower, water, and camera to make this finished result: